Current File : /home/pacjaorg/public_html/sceju/wp-content/plugins/learnpress/assets/js/vendor/plugins.all.js |
if (!Object.prototype.watchChange) {
var isFunction = function (fn) {
return fn && {}.toString.call(fn) === '[object Function]';
};
Object.defineProperty(
Object.prototype,
'watchChange',
{
enumerable: false,
configurable: true,
writable: false,
value: function (prop, handler) {
var obj = this;
function x(prop, handler) {
var oldval = obj[prop],
newval = oldval,
getter = function () {
return newval;
},
setter = function (val) {
return newval = handler.call(obj, prop, oldval, val);
};
if (delete obj[prop]) {
Object.defineProperty(
obj,
prop,
{
get: getter,
set: setter,
enumerable: true,
configurable: true
}
);
}
}
if (isFunction(prop)) {
for (var k in this) {
new x(k, prop);
}
} else {
new x(prop, handler)
}
}
});
}
if (!Object.prototype.unwatchChange) {
Object.defineProperty(
Object.prototype,
'unwatchChange',
{
enumerable: false,
configurable: true,
writable: false,
value: function (prop) {
var val = this[prop];
delete this[prop];
this[prop] = val;
}
}
);
}
/*!
* jQuery.scrollTo
* Copyright (c) 2007-2015 Ariel Flesler - aflesler ○ gmail • com | http://flesler.blogspot.com
* Licensed under MIT
* http://flesler.blogspot.com/2007/10/jqueryscrollto.html
* @projectDescription Lightweight, cross-browser and highly customizable animated scrolling with jQuery
* @author Ariel Flesler
* @version 2.1.2
*/
;(function(factory) {
'use strict';
if (typeof define === 'function' && define.amd) {
// AMD
define(['jquery'], factory);
} else if (typeof module !== 'undefined' && module.exports) {
// CommonJS
module.exports = factory(require('jquery'));
} else {
// Global
factory(jQuery);
}
})(function($) {
'use strict';
var $scrollTo = $.scrollTo = function(target, duration, settings) {
return $(window).scrollTo(target, duration, settings);
};
$scrollTo.defaults = {
axis:'xy',
duration: 0,
limit:true
};
function isWin(elem) {
return !elem.nodeName ||
$.inArray(elem.nodeName.toLowerCase(), ['iframe','#document','html','body']) !== -1;
}
$.fn.scrollTo = function(target, duration, settings) {
if (typeof duration === 'object') {
settings = duration;
duration = 0;
}
if (typeof settings === 'function') {
settings = { onAfter:settings };
}
if (target === 'max') {
target = 9e9;
}
settings = $.extend({}, $scrollTo.defaults, settings);
// Speed is still recognized for backwards compatibility
duration = duration || settings.duration;
// Make sure the settings are given right
var queue = settings.queue && settings.axis.length > 1;
if (queue) {
// Let's keep the overall duration
duration /= 2;
}
settings.offset = both(settings.offset);
settings.over = both(settings.over);
return this.each(function() {
// Null target yields nothing, just like jQuery does
if (target === null) return;
var win = isWin(this),
elem = win ? this.contentWindow || window : this,
$elem = $(elem),
targ = target,
attr = {},
toff;
switch (typeof targ) {
// A number will pass the regex
case 'number':
case 'string':
if (/^([+-]=?)?\d+(\.\d+)?(px|%)?$/.test(targ)) {
targ = both(targ);
// We are done
break;
}
// Relative/Absolute selector
targ = win ? $(targ) : $(targ, elem);
/* falls through */
case 'object':
if (targ.length === 0) return;
// DOMElement / jQuery
if (targ.is || targ.style) {
// Get the real position of the target
toff = (targ = $(targ)).offset();
}
}
var offset = $.isFunction(settings.offset) && settings.offset(elem, targ) || settings.offset;
$.each(settings.axis.split(''), function(i, axis) {
var Pos = axis === 'x' ? 'Left' : 'Top',
pos = Pos.toLowerCase(),
key = 'scroll' + Pos,
prev = $elem[key](),
max = $scrollTo.max(elem, axis);
if (toff) {// jQuery / DOMElement
attr[key] = toff[pos] + (win ? 0 : prev - $elem.offset()[pos]);
// If it's a dom element, reduce the margin
if (settings.margin) {
attr[key] -= parseInt(targ.css('margin'+Pos), 10) || 0;
attr[key] -= parseInt(targ.css('border'+Pos+'Width'), 10) || 0;
}
attr[key] += offset[pos] || 0;
if (settings.over[pos]) {
// Scroll to a fraction of its width/height
attr[key] += targ[axis === 'x'?'width':'height']() * settings.over[pos];
}
} else {
var val = targ[pos];
// Handle percentage values
attr[key] = val.slice && val.slice(-1) === '%' ?
parseFloat(val) / 100 * max
: val;
}
// Number or 'number'
if (settings.limit && /^\d+$/.test(attr[key])) {
// Check the limits
attr[key] = attr[key] <= 0 ? 0 : Math.min(attr[key], max);
}
// Don't waste time animating, if there's no need.
if (!i && settings.axis.length > 1) {
if (prev === attr[key]) {
// No animation needed
attr = {};
} else if (queue) {
// Intermediate animation
animate(settings.onAfterFirst);
// Don't animate this axis again in the next iteration.
attr = {};
}
}
});
animate(settings.onAfter);
function animate(callback) {
var opts = $.extend({}, settings, {
// The queue setting conflicts with animate()
// Force it to always be true
queue: true,
duration: duration,
complete: callback && function() {
callback.call(elem, targ, settings);
}
});
$elem.animate(attr, opts);
}
});
};
// Max scrolling position, works on quirks mode
// It only fails (not too badly) on IE, quirks mode.
$scrollTo.max = function(elem, axis) {
var Dim = axis === 'x' ? 'Width' : 'Height',
scroll = 'scroll'+Dim;
if (!isWin(elem))
return elem[scroll] - $(elem)[Dim.toLowerCase()]();
var size = 'client' + Dim,
doc = elem.ownerDocument || elem.document,
html = doc.documentElement,
body = doc.body;
return Math.max(html[scroll], body[scroll]) - Math.min(html[size], body[size]);
};
function both(val) {
return $.isFunction(val) || $.isPlainObject(val) ? val : { top:val, left:val };
}
// Add special hooks so that window scroll properties can be animated
$.Tween.propHooks.scrollLeft =
$.Tween.propHooks.scrollTop = {
get: function(t) {
return $(t.elem)[t.prop]();
},
set: function(t) {
var curr = this.get(t);
// If interrupt is true and user scrolled, stop animating
if (t.options.interrupt && t._last && t._last !== curr) {
return $(t.elem).stop();
}
var next = Math.round(t.now);
// Don't waste CPU
// Browsers don't render floating point scroll
if (curr !== next) {
$(t.elem)[t.prop](next);
t._last = this.get(t);
}
}
};
// AMD requirement
return $scrollTo;
});
(function (e) {
e.backward_timer = function (t) {
var n = {seconds: 5, step: 1, format: "h%:m%:s%", value_setter: undefined, on_exhausted: function (e) {
}, on_tick : function (e) {
}}, r = this;
r.seconds_left = 0;
r.target = e(t);
r.timeout = undefined;
r.settings = {};
r.methods = {init : function (t) {
r.settings = e.extend({}, n, t);
if (r.settings.value_setter == undefined) {
if (r.target.is("input")) {
r.settings.value_setter = "val"
} else {
r.settings.value_setter = "text"
}
}
r.methods.reset()
}, start : function () {
if (r.timeout == undefined) {
var e = r.seconds_left == r.settings.seconds ? 0 : r.settings.step * 1e3;
setTimeout(r.methods._on_tick, e, e)
}
}, cancel : function () {
if (r.timeout != undefined) {
clearTimeout(r.timeout);
r.timeout = undefined
}
}, reset : function () {
r.seconds_left = r.settings.seconds;
r.methods._render_seconds()
}, _on_tick : function (e) {
if (e != 0) {
r.settings.on_tick(r)
}
r.methods._render_seconds();
if (r.seconds_left > 0) {
if (r.seconds_left < r.settings.step) {
var t = r.seconds_left
} else {
var t = r.settings.step
}
r.seconds_left -= t;
var n = t * 1e3;
r.timeout = setTimeout(r.methods._on_tick, n, n)
} else {
r.timeout = undefined;
r.settings.on_exhausted(r)
}
}, _render_seconds : function () {
var e = r.methods._seconds_to_dhms(r.seconds_left), t = r.settings.format;
if (t.indexOf("d%") !== -1) {
t = t.replace("d%", e.d).replace("h%", r.methods._check_leading_zero(e.h))
} else {
t = t.replace("h%", e.d * 24 + e.h)
}
t = t.replace("m%", r.methods._check_leading_zero(e.m)).replace("s%", r.methods._check_leading_zero(e.s));
r.target[r.settings.value_setter](t)
}, _seconds_to_dhms : function (e) {
var t = Math.floor(e / (24 * 3600)), e = e - t * 24 * 3600, n = Math.floor(e / 3600), e = e - n * 3600, r = Math.floor(e / 60), i = Math.floor(e - r * 60);
return{d: t, h: n, m: r, s: i}
}, _check_leading_zero: function (e) {
return e < 10 ? "0" + e : "" + e
}}
};
e.fn.backward_timer = function (t) {
var n = arguments;
return this.each(function () {
var r = e(this).data("backward_timer");
if (r == undefined) {
r = new e.backward_timer(this);
e(this).data("backward_timer", r)
}
if (r.methods[t]) {
return r.methods[t].apply(this, Array.prototype.slice.call(n, 1))
} else if (typeof t === "object" || !t) {
return r.methods.init.apply(this, n)
} else {
e.error("Method " + t + " does not exist on jQuery.backward_timer")
}
})
}
})(jQuery);